Mags

Level Designer | Source-Engine Artist | Developer

guest@blackmesa:~$ ./welcome.sh
Welcome to my portfolio. Access granted to showcase materials.

About Me

Welcome to my portfolio! I have a deep passion for what I do and, without false modesty, I believe I'm pretty damn good at it. My journey in the Half-Life universe has shaped me into the creator I am today.

I'm skilled in a wide range of areas - from crafting immersive environments in Hammer Editor, to bringing scenes to life with SFM, to extending gameplay through LUA coding. Each project is an opportunity to push boundaries and create something memorable.

What drives me is the satisfaction of seeing players experience my work - whether that's the moment someone discovers a hidden area in one of my maps, or when custom code enables a gameplay mechanic that wasn't possible before.

My Skills

Mapping Work

I specialize in creating detailed, immersive Half-Life 2 Roleplay maps. I work well in a team and usually come up with most of the designs.

Artwork

My 3D artwork focuses on creating assets that fit seamlessly into game environments while maintaining the perfect balance between visual fidelity and performance.

Contact Me

Email: mattguy1031@gmail.com

Discord: captain_mags

Steam Workshop: Mags

guest@r̶e̶d̶a̶c̶t̶e̶d̶:~$ ./send_message.sh
Feedback welcomed.. Awaiting your input.

© 2025 Mags. I Don't give a shit about any of this mumbo jumbo.

This is a fan portfolio and is not affiliated with Valve or the Half-Life franchise.